How Did It All Start?

I began my journey in 3D almost two decades ago, fascinated by how imagination could take shape through animation. What started as curiosity quickly became a profession, pushing me to learn, experiment, and refine my craft day after day.

Where Did I Grow Professionally?

I worked in high-end studios across film, TV, and Video games, collaborating with international teams on demanding productions. Over the years, I went from animator to sequence lead, taking responsibility for quality, speed, and mentoring others along the way.

What Do I Do Today?

Today I combine that solid 3D background with the possibilities of artificial intelligence. For me, AI is not a replacement but a new creative tool —one that, when paired with years of production experience, opens doors to visuals and workflows that didn’t exist before.

What Tools Do I Use?

Classic pipeline: Autodesk Maya, Photoshop, After Effects.

AI tools: Runway, Kling, Hailuo, Wan, Stable Diffusion, ComfyUI.
I adapt to whatever the project needs, always looking for the right mix between technical precision and creative exploration.